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Discussion in 'Suggestions and Feedback' started by bubblesnbugs, Mar 8, 2019.
I don't think staff is going to do anything with this idea
they just ignore us.
Well first they need to see it, and after they need to think about making it a possibility or not. Give them time.
@Jetpuffed Pretty good idea, what do you think about this?
I like the idea
Is there theoretically a way to differentiate between naturally generated spawners and spawners already mined by spawner picks / placed by players?
I.e. small chance a spawner will drop if it’s been placed by a player, and then mined by another with any sort of pick OR small chance it’ll drop blown if up by another player.
But 0% chance a spawner will drop if it’s naturally generated and mined by anything but a spawner pickaxe? (of course make it so that spawner pickaxes guarantee a drop of any spawner - so it is still very worth it to purchase spawner pickaxes to get spawners when raiding)
Hmmm yeah that could work. I'm not sure if the server can tell any way. I think it can tell with obby, because McMMO allows for a double drop on natural obby, (obby biomes and such) but does not work for placed. Maybe that can somehow also work for spawners in a way to get a chance? Thats a interesting idea.