My in game name is phaxiuss and have played Becto for a good 2+ years now. Here I am going to talk about my opinion on Factions current state. I am going to write my opinions, please comment on whatever you feel was inaccurate. I really don't know why I am writing this. Anyways... If you've played any Factions, you know that PvP is a major factor. Factions as of right now is like a Survival server as of the lack of pvp. Players take heaps of time to grind up decent gear yet the pvp experience on the server isn't that great. I myself have rarely had a decent fight on Factions as mostly the fights occur in the pit. How the pit works is that it's hard to escape from it, meaning the group with the most players often win. Then when the occasional raid happens there is pvp, but rarely results in someone actually dying. The main reason for it being hard to kill someone is the style of PvP in Becto. I think these things certainly need improvements to help the server grow. In the list below I will explain each aspect of Becto combat that is poor: Gapple pvp - in my opinion this style of fights is extremely boring, easy and does not feel rewarding. The only way you can die in gapple pvp is if you run out of apples, run out of sets or forget to eat an apple. If you believe that gapple pvp requires skill, please die in a trap outside of factions spawn. Gapple is just eat and hit. Factions is meant to be competetive and when PvP does not have a huge skill gap, it cannot be rewarding to the best. In my opinion the pvp style should be changed to where pots are used, and gaps are on a cooldown when used. McMMo - whoever donates the most money to get the best possible grinder has greater chances to win every fight. This is because your armor will break 2 minutes into a fight with a person that has high levels of axes. I know it is possible to gather money to make a grinder, but the people that buy crate keys have a head start, and are the ones that sell most of the spawners used for grinding. And it's not only axes that can be leveled, your damage can be made way higher by grinding your swords. This also really tightens the skill gap to where the worst of the worst players have a high chance at beating the best. Grinding these levels is not easy, but as a Factions player you don't want to be spending weeks on this as there are better things to do to benefit your faction. I have played Factions on Becto for a good 2 years now and felt that it was required for me to grind these levels, as pvping was impossible without. This plugin does not belong on a Factions server and hope you can all agree with me on this. Custom enchants - when I started playing Factions custom enchants actually worked, I don't know what they actually do now. I really do not like the idea of custom enchants because they are able to be bought on the web shop and can make pvp one sided. Grinding for the custom enchants is not a problem although, they most certainly have to be balanced. The custom enchants jump boost, blindness, slowness, sentimental and others should never belong on a Factions server. I really liked the update where sentimental had a % on working, yet I still think this enchant should be removed as a whole. Working hard for killing someone and not obtaining their best item feels really un-rewarding. I think that custom enchants should only be grindable and never on sale on the web store. The idea of selling tokens, God gear and god pickaxes is incredibly pay to win and cancels the entire aspect of grinding. Factions is a huge grind and the server needs to always have things to do. There is a token system in Becto, but some servers have XP level system where you get a random enchant for a certain amount of levels. Overall statement, I think custom enchants need working on. After talking about my points, I believe having pot PvP is better than gapple pvp as it is certainly more rewarding and skill based. Server events should be a huge centre of attention for Factions servers. Things like Koth (King of the Hill), LMS (Last man standing) and community hosted events by staff are great things that can bring a lot of fun to the server having these once a day. For a start Factions already has a koth event and this event is really rewarding as it provides keys. However, I think that the Koth event has to have it's own warp that is made specifically for the koth. This is a huge topic and too much to talk about. In conclusion, new events would be a great addition to Factions if made accurately. I think raiding on Factions is awful. For playing the server for a good 2 years, I have realised that raiding is not fun on Becto as it is really slow and near impossible to do when enemies are online. Wither raiding is incredibly slow and can be easily stopped if the enemies because the wither gets killed really quickly and, it is hard to kill people in general. And to be honest, to raid a huge base with a wither it takes a huge amount of skill. Working the wither is really hard and respect to the Klan boys for being amazing at it. I have built many cannons on Becto, to see most of them not function properly, or the occasional cannon that worked to be incredibly slow and have problems shooting past some obsidian that was placed intentionally (made to stop cannons from progressing and made them completely useless I don't know what its called). When I said that cannons are slow, this is because only one stackers seem to work, making it take time for cannons to get through a load of sand walls that are sky limit high. I don't know much about cannon plugins allowing them to work, but the server needs to have better raiding. For cannons also, they could lag the server, so the machine would be to be upgraded if cannoning was developed. As you all probably know by now, most Factions servers now a days have rewards for the top winning Factions. Most big servers have a payout for every week. Becto need a prize for the top Factions. Even as a start just giving the top Factions rewards at the end of the season would attract more players. Example concept that Becto could use to reward top factions: "End of season Factions rewards 1st place - $50 buycraft coupon 2nd place - $35 buycraft coupon 3rd place - $15 buycraft coupon" Most of the things that I've talked about that needs changing brings Becto money. Enchant tokens are bought on the web shop. God gear is bought on the web shop. If Becto did listen to my suggestions these things would no longer be a money making method for them on Factions. This is why Becto needs to add other things that can make them money. Such as cosmetics. All of these points would make the server greater, bringing more players and more competition. I can understand that Becto is probably busy doing other things as this is a huge network and has many sub servers, but hope you can take some of my points into consideration. I wrote this up because I was bored and hope to get some feedback from the owners. Remember this is my opinion on what Factions needs and most of these things will definitely stay the same due to the way Becto is. Thanks for reading my garbage post, phaxiuss.