I usually review the Factions seasons after they've finished, however, this time I'll share my opinions, and ask for yours mid-season. I want to start off talking about the player count. The season first kicked off with over 100 players online. Becto had used bots in the past, however, these were legit players. Only a little over a month has passed, and there's currently 20-30 players online. I'm personally not sure what caused the players to be driven away. I'd guess it would be due to server lags and the large amount of bugs this season. I'd also like to talk about the new things this season. I like the new envoys and king of the hill events. They give something more to do on the server, and add a positive experience. They're fun improvements. Sentimental has been one of the most controversial things this season. Some players want it removed, others want it to stay. Jetpuffed has recently changed Sentimental to be percentage based, rather than a 100% guarantee chance. My only problem with the percentage based solution is that Sentimental can get really expensive to upgrade. I would like Sentimental (as well as RetainEXP) to be lowered in token price by a little bit. Rather than the 1200 tokens Sentimental 1 costs, I'd say maybe 950 would be reasonable. Again, there's been tons of bugs this season and they've ruined the experience for some players. Jetpuffed has been altering the custom enchantments and other factors to make PVP more balanced, but there would always be something wrong in the end. I'm not completely sure, but as of right now, I think PVP is pretty balanced. I do believe some work could be done to improve, however, I do not know much about coding or server development, so I can't say what exactly could help. What are your thoughts on this Factions season?